This is class for manipulation with selected graphical item from library, which exists on map.Standartly it's accessed by call like
<value_name> - Value by name defined in library.
exists - Returns if it exists.
id - Id of object.
name - Returns object by name. Name of object.
parent - Returns parent list of object (walls, floors, ceilings, objects)
If the <value_name> isn't any of deffined names, this function returns value by name <value_name> defined in library. For example when you decalare next for in library as swUp and then you call
map:walls.get('swUp'):next it returns value of next paramtere seted in wall library.
Returns if it exists. It means that is possible to call nonexisting object. It's easy to do, for exmple by nonexisting name. It can look like this
map:walls:get('xxx'):exists this should return false, if you don't have wall xxx on map.
Returns object by name. Name of object.
Returns parent list of object (walls, floors, ceilings, objects)
Generated by Hideoshi's Documentation Tool on 28.10.2003 20:08:53